Courseware Solutions presents:

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Mathville 1 is the new Mathville Kidway.

Mathville 1 is WinXP & MacOSX-native.

Mathville 1 runs on new & old computers.

Mathville 1 is deliverable over the Internet.

Mathville 1 adheres to approved standards.

Mathville 1 is where Grade 1 kids love math!

SPECIAL for Ontario residents
Home Edition CD - only $20!
 ORDER NOW

Mathville 1 is the 1st Grade member of the Mathville series of educational software.  As a major update to Mathville Kidway, Mathville 1 carries on the unique Mathville tradition of combining extensive curriculum coverage with user-friendly fun.

Mathville 1 has 12 multi-level activities that provide a fun-filled, game-like environment for students to explore Grade 1 topics such as:

Counting, skip counting, and simple fractions

Adding, subtracting, and estimating

Telling time

Identifying 2 and 3-D geometric shapes

Sorting shapes by their attributes

Extending repeating patterns

Investigating equality with a balance model

Organizing and displaying data with concrete graphs, pictographs, and bar graphs

NEW in Mathville 1, the successor to Kidway:

Win XP and Mac OSX-native but still runs on older systems and computers!

• correlations with California, Florida, and Ontario Grade 1 math standards

online subscriptions via the Internet

separate Worksheet Generator for teachers!

PLUS three NEW printing options:

opportunity to print the home page with stars that mark each completed activity

a text record of student session achievement

printable individualized worksheets


TECHNICAL INFORMATION

VERSIONS AND PRICES

Windows 95 or higher

Mac System 8 or higher

CD-ROM drive

Sound preferred

1024 x 768 display preferred

Home Edition - $30 (Ontario Residents - $20)

2-CD School Edition - $60

5-CD Lab Pack - $150

Unlimited Network License - $200 **VALUE**

1-year Internet subscription - $500

2-year Internet subscription - $600

Screen shots:

 

COUNT the pins to see where you should position the ball.  If you count correctly, you'll knock them all down!

 

Guess what the next frog will turn into by extending the PATTERN of objects created by the magic wand.

 

IDENTIFY two and three-dimensional figures and recognize geometric shapes in everyday objects to fill your Bingo card.